![]() ![]() * KEYWORDS - Defines maximum of five keywords separated by space. * TO YEAR - Defines the latest year of release represented by four digits. * FROM YEAR - Defines the oldest year of release represented by four digits. * ORDER - Defines how the generated list should be sorted. * THEMES - Defines the topic related to the game. * MECHANICS - Defines elements of gameplay. * GRAPHICS - Defines how gameplay is displayed. * SIGN - Defines if criteria should be included (+) or excluded (-). * COMBINED GENRE - Defines the second genre of the combination. * GENRE - Defines the main type of gameplay. * PLATFORM - Defines the whole family or a single model. Note that due to the fact that there are thousands of titles in the database, some small part of them may not contain some data and latest releases may not be included shortly after the premiere. Generates a list of all games that match the criteria settings. ↳ Smartphones (Android, iStuff, tablets.Several multiplayer maps used by pre-selected servers. (Co-op 14 players AUSTRALIA) What the Data files actually include: VitaQuakeII offers 5 different pre-selected servers in the serverlist from different places (Australia, Russia, France, USA): 4 are deatmatch servers, one is a co-op server. I personally tested everything with a set of textures/high res models. Textures pack will obviously increase loading time and degrade a bit performances however game should stay playable with a fair decent amount of modified textures. ![]() If you want to play mission packs, place rogue and xatrix folders in ux0:/data/quake2. All my patroners for their awesome support: gnmmarechal and bhunterzor for testing the homebrew. MasterFeizz for Quake2Ctr source i used as base for the port. ![]() Ch3lin for the awesome livearea assets. Select = Show Mission (Singleplayer) / Scores (Multiplayer) Credits: Variable camera sensibility for right analog in option menu - Multiplayer with support for both locale and online games with featured online servers Controls: Unique features like dualshock rumbling, fps counter. Support for official mission packs - Support for high res textures pack - Native support to both PSVITA analogs Support for shareware and full versions of Quake Native 960x544 resolution! - Hardware acceleration thanks to vitaGL - MSAA 2x and MSAA 4x antialiasing support - Sound and Soundtrack support The port is fully hardware accelerated and supports high res textures pack and official mission packs. It supports also double analogs for comfortable gameplay, online and locale multiplayer with featured servers, soundtracks support, sounds support and a lot more stuffs. VitaQuakeII is a port of Quake II for PSVITA.Īt the moment vitaQuakeII has unique features like dualshock rumbling when player get hit. ![]()
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